No it won't. People just attach "AI" onto everything and make assumptions. The problem with this is that there isn't accountability for an AI. What viewpoint is an AI going to have that allows it to call penalties? The broadcast on TV where they are limited to specific angles right? Well there's a lot you miss just watching a game live on TV.
I am not sure sure why it would be that limited as data input, it could become like basketball amount of data, where it uses everyone skate and helmet position, the puck position, stick blade position, the nets and blue-red lines positions, 24 camera angle (and not just regular color camera, but depth, infrared with infrared projector, like Xbox kinect type etc...).
Not sure if it would ever happen, referee and complaining about them is part of the game (look at pitching zone in baseball, that a place where a simple technology could have augmented, almost replaced most of the human judgement quite well for sure but did not).
I am also not sure at all we want to remove the management of the game aspect, I doubt I am alone liking that referring change a lot in hockey depending on the situation and have issue in sport where it does not.
The high sticking penalty theme is "control you stick". I think it's fine the way it is.
And feel way too hard to not make it that way, a little bit like starting to say that in this situation touching the puck too high was safe as no other player were around vs not, create incentive to make effort to control the stick and be less reckless about it, a lot of valid hockey play can be dangerous.