StronGeer
Registered User
What a donkey of a lawyer that was. Terrible interviewer. Sounded like he didn't even read my resume. Not taking that job if he offers me either
What a donkey of a lawyer that was. Terrible interviewer. Sounded like he didn't even read my resume. Not taking that job if he offers me either
What a donkey of a lawyer that was. Terrible interviewer. Sounded like he didn't even read my resume. Not taking that job if he offers me either
to commemorate the beginning of the season, we got bardown artist, epoole88, to create mascots for all 30 nhl teams.
http://www2.tsn.ca/bardown/story.aspx?nhl+cartoon+mascots%3a+central+division&id=463932
...
OT... Anything that requires speed (such as shaders for renderers) are obviously compiled.
...
Very cool, StronGeer! I'm a huge racing aficionado - used to race moto-x, and I still autocross and do Solo II track stuff. I'd kill to drive something like that. Is it for 'formula' style racing? Specs? Engine, etc?
Nice rendering as well. All the stuff I do is for TV and feature films - not quite so technical in nature, but I've done work as a lighting supervisor and matte painter, so I definitely appreciate the quality of that image.
Not at this place. He didn't like that I'd eventually have children and would have to take mat leave. I have superstore to cover me until I can get a job where that's not an issue
And I laughed and heard Ramsey in my head saying that
Honestly just don't mention stuff like that.
And if they ask? Lie.
I'm dead serious.
Honestly just don't mention stuff like that.
I didn't. He asked if I had kids. I said no but said I plan on it and said it's not relevant to the job currently.
I didn't. He asked if I had kids. I said no but said I plan on it and said it's not relevant to the job currently.
Nice! Racing is a sport very underrepresented in NA, especially compared to Europe.
So it's for something called the Formula SAE Collegiate Design Series. Basically it's a series of competitions held around the world between university/college students. There's a set of rules set by the governing body (SAE) everyone builds around, then take their cars to the competitions to race against each other. There's two events in the States, and then others around the world like Germany, UK, Spain, Australia, etc.
Yep, all the cars are open-wheeled formula style. This one is run on a WR450F out of a yamaha dirtbike. We're expecting between 45-50 hp out of the engine with custom intake/cam/high compression setup and a tuned exhaust. Some teams run 4-cylinder engines, but for us, we've determined that the extra 20-ish hp you can get out of it is not worth the extra weight. In a 350 lb car with a 180 lb driver, it makes for some... umm... exciting driving As for specs, 0-60 mph is about 4 seconds. Top speed is 120 km/h. Maximum lateral acceleration is predicted at 2.4 g, if our drivers ever actually grow a big enough set of jewels to turn that hard.
As for the render, Solidworks makes it very easy, so long as your model is properly made but thanks.
Do not mention anything voluntarily that will hinder your candidacy. If you are applying for a publicly posted position you are going to be competing with several people at least. Your qualifications will most likely be very similar to others so hiring managers will eliminate people based on any negatively perceived trait.
Telling someone it's not relevant to the position or none of their business, even in a very polite manner? You might as well just get up, thank the interviewer for their time and walk out.
If they ask you about whether you want to have kids, even though it's a kind of tacky question, LIE! All you care about is your career!!
You aren't actively trying to have children right now, and you don't really know what the future holds, so why disqualify yourself for a 'might do'?
You need to go into the interview with a 100% positive attitude and a real excitement for the position. That will take you far.
Yeah, it's just for fun, but what fun it is. It's my escapism - I enjoy driving cars and riding bikes, and racing them is even more fun.
Yep, they are definitely all about the "tight turns" as Beyak would say. Very much geared for acceleration too. The short wheelbase helps with the exceptionally tight corners as well.We usually have a couple of SAE cars running in the auto-x's I attend - in the auto-x series I run in, my car is in their C-MOD classification (anything goes, as long as the car is street legal - superchargers, turbos, etc), and the SAE cars run in the D-OPEN class (home-built) so they can get some test and tune time in between races.
They're incredibly quick - I run a heavily modified Miata (225+ HP at the rear wheels custom turbo setup, with an aftermarket ECU I built to allow tuning from a laptop) that has had it's weight chopped down to under 2200lbs, and the SAE cars smoke me on timing. I usually place anywhere from 1-4th in my class (and usually overall, not counting the D class cars), but on a 60s course for my car, they'll run it in 45-50s, which is an eternity in terms of speed difference. The faster courses are closer, but tight courses are no contest - the SAE cars are incredibly quick, light, and pivot like there's no tomorrow.
Yeah, about half the teams run a 4 cylinder, with the other half doing singles. The inlines are generally easier to tune, and they have the draw of being able to spout about the extra horsepower they make. Our team has a bit of a secret weapon which is a big matlab program which takes in approx 40 vehicle parameters and figures out how fast we can go around a track. When we put in the power curve for a 4 cylinder we had in the past, and add in the extra weight, it ends up being slower than when we simulate a single, so that's where that design decision comes from for us.Most of the ones that show up are running inline-4's - interesting notes about the weight differences vs. HP ratings. 2.4G - head snapping. I've pulled 1.2G with 'street legal' tires like the Kumho V710's - couldn't imagine pulling twice that!
Damn that looks sharp. 4.8 is a pretty quick get up and go too. Definitely not what someone expects from a MiataHere's a pic of the engine bay of my Miata - welded up the intercooler piping and downpipe myself, after putting together a turbo manifold and a Garret T25 (spools incredibly quickly).
Not much in there that's still stock, other than the engine and internals. I've timed 0-60 at 4.8s - it's a fun little rollerskate.
Still, pretty cool - does SolidWorks have its own renderer, or does it use a 3rd party renderer like V-Ray?
Here's an example of some of the type of work I do - this is an early look of picture test for an interior for a full CG movie:
I tend to be a bit of a mad scientist: I'm equally comfortable writing C++ code or coding SQL queries, and painting full matte paintings for movies or doing lighting / lighting supervision. I could never figure out if if I wanted to be on the art or tech side, so I did both.
I just broke a tooth. In half. I can see this being bad if my insurance doesn't cover dental.