This example of logic is grossly incorrect.I agree points per 60 is ridiculous. All that counts are actual points.
If a player scores 90 points playing 18 minutes a game vs a player scores 100 points playing 23 minutes a games - give me the 100 points guy. 100 points is more useful than 90 points - and too bad for the 90 point guy for either:
1. Not being able to convince his coach to play him more minutes so he can contribute/produce more
2. Not being able to handle playing more minutes
The only time where i could maybe buy into looking at points per 60 metrics is if someone is able to show a clear example of how an increase in ice time led to a similar increase in points. Ie a player going from 15 minutes a game and 75 points to 20 minutes a game and 100 points. I'm thinking in 90% of cases, the player going from 15 minute a game and 75 points to 20 mins a game sees a few extra points, but nowhere near 25 extra points. ie - this is mostly useless. And this would *only* be relevant if we can bump the player's ice time up. If we leave him at 15mins a game - simply "knowing" he'd do more with 20mins is completely useless.
The premise of using TOI/60 isn’t for a “X is better than Y” argument. It deals with efficiency on ice.
Your rates of 90/18 and 100/23 shows better production standards for the 90/18 player. Regardless of if that player is on the 2nd or 3rd line, they’re going to get a higher TOI in respect to their linemates because they’re more effective.
Basic statistics that you learn in high school or wherever you went to school can show a simple regression—> pace drops off and we can easily implement a -.02% in 1 min of TOI. Basic stuff right here. Increasing player X(90/18) and player Y(100/23) by the SAME STANDARD TOI/60, being 5 min, shows:
Again, people who use this in comparison as a standard of line delegation—>
A 4th liner producing well at a small TOI/60 to a struggling 1st miner (TOI/60)/82 also doesn’t understand the use of this metric... here’s the proof. These players have to be similar in play or else the error of the regression makes it irrelevant (comparing a 3rd liner to a 1st liner):
Player X: (90/18= 5..5*23=115.. 115/23)
...Player X = Player Y...
((115 + ([10*-.02]*82)) would be the drop off —> 115 - 8.2 = 98.6
Player Y:
((100 + ([5*-.02]*82)) would be the drop off
—> 100 - 8.2 = 91.8
Give me Player X that you said you don’t want.
Of course these numbers are malleable and aren’t concrete for every player, but the logic is sound.
I have a feeling you may not understand the use of TOI/60, but learning more can give you a better picture of its use.
It cannot be your argument, but it can help you make one. It really makes sense for saying hmmm...
For the Flyers: would using Wayne Simmonds or Nolan Patrick on the PP1 make a difference as a net front role.
(TOI/60)/PP says Simmonds. That can be a way to say Simmonds should, but it shouldn’t be your argument. Patrick works better as a PP1 net front role. I’m using this example to show that it can be wrong, but it has to be used with similar linemates.
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