Finished the main story of Dragon Quest 3. Really enjoyable game. Was generally easy but the boss fights feel like a pretty significant spike since they can spam some crazy shit that completely cripples your party.
Best advice is be prepared to use your autosave to bail out and gear up depending what the monster likes to do because even casting stuff that cuts down on magic damage in my experience will get absolutely punched through.
In my travels through this game, i have ran into a set of enemies that makes me froth at the mouth at the mere sight of them lmao. There some absolute asswipes in this game;
Armfull and his various recolors; this rattle me bones looking mfer exists only to troll you. High agility and moves twice. Is extremely weak to magic. That's assuming he doesn't a) paralyze you with his breath attack or b) cast an ability that nullifies magic for your party. And yes, he'll use both turns to use the breath. Because of how gear works in this series, you have nothing to outright nullify paralysis, only reduce the chance. fun!
Wrytle only exists to waste your time. High defense, will routinely cast defending champion which grossly boosts defense for a turn (think of it as a kinda crummy version of protect from the pokemon games) and takes approximately 45 turns to kill. If you see this guy in a lineup, just run. it's not worth the MP exerted/EXP to kill the big bastard
Shadow/Silhouette/Umbra: If you see these things in anything other than a number of 1, ****ing run. At the midway point these things know Thwack! Which is essentially a diceroll that either misses or instakills you. Once again, gear doesn't fully prevent (carrying Dieamind however will, but at 800g a piece not exactly ideal to load up on it until late game) it so if you get caught against a 6 pack of these f***ers and can't run, you're likely going to get wiped.
Living statues also suck ass - why are you mfers so strong?!?!?
Going to try and find a way to grind for the endgame. I cheated a bit and turned on dracky quest difficulty mostly just to see how hard the postgame hits to see if grinding is needed. The answer is very hard. tried to fight the postgame final boss and even with the ability to just spam everything with how dracky works, would have taken forever on top of being cheap.
Only problem is grinding in this game is truly a grind. Even the postgame dungeon gives you like 5k a fight at most and levelling up where i'm at takes about 80-85k. Metal Slime hunting isn't reliable since everything i've tried (headman's axe, thief one hit kill chances, metal wing boomerang) plus them running doesn't guarantee a good haul. I may consider leaving somebody behind to get a bigger share of exp and look into other stuff later.
Edit: I may have just stumbled on a solution