ArGarBarGar
What do we want!? Unfair!
- Sep 8, 2008
- 44,073
- 11,860
Surprised there hasn't been a thread made regarding this, considering the developer.
This is one of those games that you can have complete faith in it based on who made it. Even if you didn't necessarily like The Witcher 3, you can't deny the amount of effort, care and attention to detail that was put into that game.
The tone of the trailer/world threw me a bit as I was expecting something a lot more dark and moody (ie. Blade Runner). This does give me some GTA vibes for sure, and the colors are so vivid that I even thought of Sunset Overdrive.
My guess is an easteregg-ish side quest focused around Ciri/given by Ciri.Question to me is if Ciri will be a central character or just a cameo/easter egg. Likely the latter but who knows.
This is one of those games that you can have complete faith in it based on who made it. Even if you didn't necessarily like The Witcher 3, you can't deny the amount of effort, care and attention to detail that was put into that game.
The tone of the trailer/world threw me a bit as I was expecting something a lot more dark and moody (ie. Blade Runner). This does give me some GTA vibes for sure, and the colors are so vivid that I even thought of Sunset Overdrive.
I think the majority of the trailer being in the daytime was a conscious choice by CDPR in order to subvert the expectation for visuals that Blade Runner has created for the cyberpunk genre.
First person
This looks too good. Don't know if it can meet all my expectations, but if it does it'll be one of the best games of all time.
First person is the way to go with this style of sci-fi RPGs. Driving is third person so that's good.
I think of this game as what I wanted Deus Ex Mankind Divided to be.
I think of this game as what I wanted Deus Ex Mankind Divided to be.
Pondsmith made the tabletop game the franchise is based on. 100 hours of only dark, rainy night would be boring.
Impressions and details from the closed doors demos are now out there.
Cyberpunk Info from GameSpot Stream:
- Game is FPS perspective
- FPS perspective made to feel more personal
- RPG with Shooter Elements not a Shooter with RPG elements
- Multiple different progression systems (Skills, Perks, etc.)
- V, protagonist - urban merc/hired gun.
- Full character creation system (Gender, Looks, Lifepath/Backstory)
- You DO NOT pick classes in the beginning, class system is fluid based on choices
- Dystopian Cyberpunk future shown in sunlight on purpose. Full Day/Night Cycle. Noir themes bleed through environment and aesthetic
- Characters from Cyberpunk 2020 lore will appear
- Netrunner Techie and Solo are main focused classes
- You can combine classes
- Optional classes exist (like Rockerboy and Corporate) and you can pull perks from them to add into your own custom class
- Story and quest system from Witcher 3 is implemented into Cyberpunk similarly.
- Choice and consequence is HUGE. Emphasized that the game is an RPG first and foremost
- Story is personalized by player choice.
- Combat - Ranged combat and Melee combat. Learned lessons from Witcher 3. FPS Melee combat.
- Weapons - 3 branches - Power Weapons (heavy hitting/stagger), Tech Weapons (penetrating through cover), Smart Weapons (tracking/following)
- Vehicles - Motorcycles, Cars, hinted at flying cars.
- V is a fully voiced character. Both Male and Female completely voiced.
- V's personality is shaped by player. Backstory and interactions shape V's personality.
- Cyberpunk is a dark dystopia in the same vein as Witcher 3 being Dark Fantasy
- Details of the world - everything has a purpose. World design was a huge focus in setting the tone.
- Night City - in between SF and LA (fictional city). Inspired by both cities.
- 6 unique districts in the city. Each area has its own feel on top of the base Noir feel
- Exploration is encouraged.
- Witcher was horizontally huge, Cyberpunk is vertically huge.
- You can enter buildings, Mega Buildings exist as well with multiple floors and multiple areas to explore within a single building.
- No level scaling. 2 forms of XP - Core XP - Main Missions and Street Cred - Side missions
- Higher Street Cred opens new exclusive vendors and fixers (new jobs)
Mankind Divided would have been great if Square Enix clearly didn't cleave the game in half to provide room for a sequel (a sequel that may never happen due to sub-85 Metacritic score and only "solid" sales). Human Revolution was one of the best games of the last generation and MD would have been as well if it was twice as long.