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"You're a boring old man"
What is the standard assumption for the breakdown of minutes in an ATD game? How many ES, PP, PK etc?
What is the standard assumption for the breakdown of minutes in an ATD game? How many ES, PP, PK etc?
I'd go with this one. There's no reason to draft Lutchenko where you did if you're not going to use him on the PP, and Amonte is something of an ES specialist.
I'd switch Neely and Hodge in that setup - Neely's best attribute is the ability to bang in dirty goals, whereas Hodge is good for making plays on the boards. I'd also switch up the order of your guys in the middle of your first unit - Petrov in the middle for quick, hard shots from the slot, and Hull on the right for left-facing one-timers. Makarov can kill you a whole bunch of ways, so he's fine on the left.Okey. So probably becouse of a number of reasons i'm as of now a bit stuck with my PP. One of them being an autistic-like obsession with the 1-3-1 format(Although i do have autism). When going further down the lineup i can only take notice of that i dont seem to have the personel for it, mostly a lack of RHS on certain types if players. What say you, should i bring Red Horner up from the subs, or what? Obviously one could also drop dreams of 1-3-1 at least in the second unit, maybe do some soviet inspired thing including Zetterberg or something.
Hodge(RHS)
Petrov(RHS) - Hull - Makarov
Suter
Byfuglien(RHS)
Neely(RHS) - H Sedin
Kasatonov - Zetterberg
Substitutes:
Cashman(RHS)
Horner(RHS)
Ramage(RHS, but also as of now a spare for the active roster/Byfuglien)
For everyone's benefit, how would you suggest applying this to judging an ATD team? On Yoda's team, I would expect at least Hull and Makarov to be very good at getting across the line with the puck, but there's also very little in any of our bios that specifically states that any player is good at this - it's unfortunately a level of detail that isn't written about as much.Aside from just pure skill, power plays need to gain possession in the zone. Depending on the players, this can be done in several ways. Some chip and recover. Some dump and chase. Some just carry it in and set up. If you can't get the puck into the other teams zone, get control, and SET UP your powerplay, how good the set up is doesn't matter.