Wait. Explain how switch moved the needle.
It isn't more affordable. It didn't have better graphics. It can be portable but for 90% of buyers I'm sure it sits in the dock.
What does Sony or Microsoft have to respond to other than not having access to the Nintendo properties (smash, Mario, Zelda, etc)?
How many games have been/are being ported to the Switch compared to other post-SNES Nintendo consoles? Obsidian announced a Switch port of The Outer Worlds half a year
after being bought by Microsoft.
For me and a lot of people I know the Switch is the preferred way to play a game for one simple reason: I can play it on the go. If you do any amount of travel that's huge. You say 90% of buyers keep it in the dock, but it's the opposite for the people I know.
The fact that Nintendo had the Black Friday they just had despite having literal garbage for deals is also quite telling.
Sony and Microsoft have nothing to respond to because they compete for a different market, more or less, and have for a while now. The difference between this one and Nintendo's last two consoles is that the Switch offers significant reasons to play a Nintendo console other than Nintendo games. I've outright hated or ignored every Nintendo console after the SNES until the Switch, and the Switch is absolutely my prefered way to play
most games now. The era of console wars is clearly in the past now and the future isn't 3 companies fighting over proportions of the same pie. The big desire right now seems to be the ability to play on any platform, and I absolutely think you can thank the millions of re-purchased games on the Switch for that becoming sort of a thing. Games are always the most important thing a platform can offer, so Nintendo getting a steady stream of the games I want to play for the first time since the SNES represents a pretty big move to me. The attach rate on the Switch is going to shatter the record by the time it's done. It eclipsed the Wii's attach rate by its 2nd birthday and was on pace to break the Master System's record sometime next year the last I heard.
I think we're seeing a big shift to being able to play anywhere and subscription services, and they're both responses to failures as is often the case in this industry. The companies that eat dirt the hardest in the previous generation typically define the next generation, and no console has eaten dirt harder than the Wii U did since the Saturn.
If you spend enough time in VR you _will_ get sick. That is the thing. No one is immune from it and it feels ****ing awful.
Yeah, and that's the fatal flaw of it as a gaming device. No matter how healthy and rich you are, if you spend a little too long in VR you are going to feel the effects of it. At the end of the day you're f***ing with your equilibrium and the only way around that is completely accurate motion simulation, which...yeah, no.