I've been editing players in NHL games since 2005, but now I just can't do it anymore. Mental barriers are stopping me from getting any work done, as I'm facing problems with the recent games and can't seem to decide how to go about them ...
option A) edit players with a set overall ratings in mind. Pros: everything looks organized, the overall number reflects how good the player is IRL and teams will sign them to more realistic contracts in Franchise Mode. Their trade value also becomes more realistic. Cons: Players feel less realistic, as I have to pad or dwindle certain attributes just so players will reach the targeted overall rating.
option B) don't care what the overall ratings will end up like. Pros: Players feel more realistic and produce more realistic numbers in Franchise Mode. Cons: certain players not demanding the contracts they should and having less trade value compared to reality. Some tweeners, who realistically would be demanding 1-way deals if their overall was 77, might settle for 2-way deals and be buried in the minors because their overall now is 76 or 75...
what do you think?
option A) edit players with a set overall ratings in mind. Pros: everything looks organized, the overall number reflects how good the player is IRL and teams will sign them to more realistic contracts in Franchise Mode. Their trade value also becomes more realistic. Cons: Players feel less realistic, as I have to pad or dwindle certain attributes just so players will reach the targeted overall rating.
option B) don't care what the overall ratings will end up like. Pros: Players feel more realistic and produce more realistic numbers in Franchise Mode. Cons: certain players not demanding the contracts they should and having less trade value compared to reality. Some tweeners, who realistically would be demanding 1-way deals if their overall was 77, might settle for 2-way deals and be buried in the minors because their overall now is 76 or 75...
what do you think?
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